Reveal: How Magic: The Gathering's Avatar Set Reintroduces Two Fan-Favorite Tribal Gameplay Features

MTG enthusiasts consistently adopt tribe-based strategies — what player hasn't built an elf deck before? — while this new ATLA crossover release is reintroducing two beloved examples that align seamlessly with its flavor.

Reappearing Tribal Abilities

One initial ability, known as "Ally," first introduced with a Zendikar set and provides buffs whenever more creatures with this type enter play.

On the other hand, "Shrines" is an enchantment-based type which originated with Champions of Kamigawa. Although not creature-based tribe, these enchantments also become power as you controls additional of them in play.

A Comeback for Allies Ability

Although Shrines have shown up sporadically in newer sets, the Ally mechanic has been far less common — until that changes with ATLA, where this feature is central.

The protagonist Aang must gather a lot of allies during his journey to bring back balance across the four nations, and it's no better method to reflect this in a Magic: The Gathering expansion.

Exclusive Cards Preview

Following its initial set announcement, below is previews at one Allies plus a Shrines cards from the new ATLA set.

Teo, Spirited Glider: A Beloved Character

This character is a beloved minor character from Avatar: The Last Airbender, a young man of the Earth Tribe who lived at the Northern Air Temple following his home was ruined by a flood, an event that left him paraplegic.

Due to his father's skill in engineering, Teo is able to fly in the air using a flying device, even dares Aang to a flying race.

The card Teo showcases Teo's love for flying and the Earth Tribe's use of gliders by letting you loot whenever you attack using a flying creature, while also pumping your creatures with counters in the process.

Northern Air Temple: A Powerful Shrine Enchantment

Speaking of Teo's dwelling, this appears as a card named Northern Air Temple, which drains an opponent's life total when coming into play, based on how many Shrine cards you have.

It furthermore removes an additional life whenever a Shrine comes onto the field.

It appears to be a strong card, given its cheap cost and valuable enter the battlefield ability.

One major drawback for Shrine-based decks in formats besides Commander is that these cards are typically legendary permanents, but this card is effective in combination alongside Sanctum of Stone Fangs, which deals damage to every opponent during the start of your main phase.

A Welcome Crossover

At a time when crossover products have been garnering significant criticism by the community, an iconic franchise such as Avatar: The Last Airbender can be exactly what MTG requires.

Preview period has begun, with the full set will be released November 21st.

Jeffery Adams
Jeffery Adams

Elara is a travel writer and cultural enthusiast who shares her global experiences and insights on exploring new places.